eukleos

Singaporethe tristan

APAC, Singapore

Rank
–
Inactive: no games in 120 days
Rating
1457
±134, peak 1627
Placement
Average place
4.56
Top 4 rate
54%
Game wins
16
Games
146
Career
Event titles
0
Events played
15
Earnings
$16,189
Active
May 2025 to Jun 2026

Also played as Lil Steppy, Tristan, lil steppy, sophomore, tristan. Liquipedia profile

Recent form

Last 20 games, newest first: average place 5.55, against 4.56 over a career. Longest top-four streak: 9 games.

Rating history

1400 1500 1600 1700 Jun 1, 2025 Jul 4, 2026 1400 1500 1600 1700 Jun 1, 2025 Jul 4, 2026 Covers 2025, 2026

Rating at each two-week period played. The band is the 95% range. Peak 1627 on Oct 5, 2025.

Placements

Every tournament game, 1st to 8th.

The six opponents shared with most often, at least 8 lobbies. Open one for the full head-to-head.

Best events

Cyber City: APAC Tactician's Cup #2 May 30, 2025 3.41 K.O. Coliseum: TFT Pro Circuit - APAC Star Guardian Cup Oct 3, 2025 3.73 K.O. Coliseum: TFT Pro Circuit - CN Soul Fighter Cup Sep 19, 2025 3.92 Lore & Legends: TFT Pro Circuit - APAC Demacia Cup Feb 13, 2026 4.24 Cyber City: APAC Golden Spatula Jun 27, 2025 4.28

By average place, events with at least five games.

Event titles

No official event wins yet.

Prize money

Cyber City: APAC Tactician's Cup #22nd, Jun 1, 2025$2,000Cyber City: APAC Golden Spatula6th, Jun 29, 2025$2,000Cyber City Tactician's Crown37th, Jul 11, 2025$1,500K.O. Coliseum: TFT Pro Circuit - APAC Star Guardian Cup5th, Oct 5, 2025$1,300Lore & Legends: TFT Pro Circuit - APAC Demacia Cup5th, Feb 15, 2026$1,300K.O. Coliseum: TFT Pro Circuit - APAC Battle Academia Cup11th, Aug 30, 2025$800

The biggest payouts out of 23 events with prize money. Earnings ranking

By year

2026$4,3502025$10,2002024$1,1172023$522

Total $16,189. Team and duo prizes are not included.

By set

SetEnd ratingGamesAvg placeTop 4Wins
Space Gods 1457 225.7723%2
Lore & Legends 1555 374.7657%3
K.O. Coliseum 1457 293.9062%4
Cyber City 1569 584.3160%7

All events

Expected is the average place the ratings predicted from everyone's rating before the event. A gap is coloured only when it is at least two standard errors wide; TFT is noisy enough that smaller gaps over one event are mostly luck.